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My Completed Personal Projects

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Realms of Caelum

Realms of Caelum is a table top role playing game with a unique world and built for ease of play and use for beginners and veterans.

  • Wrote 50+ page Lore Book detailing: 8+ biomes, 9 unique races, and a full timeline of world history.

  • Created guide books for Players and Gamemaster for both gameplay and roleplay advice.

  • Wrote and played multiple module scenarios.

  • Created supporting documentation for: Currency rates, Items  & Weapons, Monsters, and 100+ player individual abilities.

  • Developed expansion for player classes and abilities.

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A competitive analog game project for 2 to 4 players. Players compete as Acolytes, searching for citizens to rescue while monsters of the Blood Moon come out to hunt.

  • Uploaded to Tabletop Simulator for play

  • Performed a full overhaul of game from starter notes.

  • Maintained and updated Game Documentation and Statistic Excels

  • Created "white box" prototype to test game mechanics.

  • Performed and documented rapid prototype iteration playtest.

Credits and Positions

  • Game Design and Placeholder artwork by Joseph Anthony

  • Concept and Artwork by Shane Frost

  • Atmospheric Music by Rian "Deku-P" Noah

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Fae Tiles is 1v1 character deck building game. Players build their teams of Faerie Keystones to summon units and cast spells to destroy their opponent's Life Totems.

  • Uploaded to Tabletop Simulator for play

  • Planned and designed narrative concept for game

  • Designed and Created all 154 Tiles that can be used

  • Created Balance Excels to monitor stats of all cards

  • Conducted User Testing to get feedback on Design

Other Design Projects

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Shark Tank Tycoon is a idle simulation mobile game for iOS and Android based on the famous show.

  • Wrote over 600 lines of text for over 100 different characters.

  • Defined voice and personality of 100+ characters.

  • Developed voice and personality of 5 primary Non-Player Characters.

  • Wrote 170+ dialogue scenes.

  • Worked with 3rd Party and internal managers on feedback and critique.

  • Created a spreadsheet format for easy of implementation of text into game format.

  • Example video of Shark Tank Tyccoon Dialogue

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Knights of the Little Lands is an idle action game designed in the Twine programming software.

  • Self-taught Twine 2's Harlowe programming language.

  • Experimented with text adventure software to develop a non-text adventure game.

  • Rapid prototyped iterations to tune and update mechanics.

  • Designed a narrative to accompany the mechanics of the game and established 3 endings for each character.

Planet Peddlers

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Planet Peddlers is a competitive, party card game about selling off perfectly legitimate planets to your friends!

  • Performed rapid prototyping of concept to quickly iterate on mechanics.

  • Took game from prototype to first playable.

  • Performed user testing of: user playstyles, clarity of rules, and functionality of mechanics.

  • Created and iterated on both card artwork and card UX.

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