My Completed Personal Projects
Realms of Caelum
Realms of Caelum is a table top role playing game with a unique world and built for ease of play and use for beginners and veterans.
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Wrote 50+ page Lore Book detailing: 8+ biomes, 9 unique races, and a full timeline of world history.
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Created guide books for Players and Gamemaster for both gameplay and roleplay advice.
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Wrote and played multiple module scenarios.
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Created supporting documentation for: Currency rates, Items & Weapons, Monsters, and 100+ player individual abilities.
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Developed expansion for player classes and abilities.
A competitive analog game project for 2 to 4 players. Players compete as Acolytes, searching for citizens to rescue while monsters of the Blood Moon come out to hunt.
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Uploaded to Tabletop Simulator for play
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Performed a full overhaul of game from starter notes.
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Maintained and updated Game Documentation and Statistic Excels
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Created "white box" prototype to test game mechanics.
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Performed and documented rapid prototype iteration playtest.
Credits and Positions
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Game Design and Placeholder artwork by Joseph Anthony
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Concept and Artwork by Shane Frost
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Atmospheric Music by Rian "Deku-P" Noah
Fae Tiles is 1v1 character deck building game. Players build their teams of Faerie Keystones to summon units and cast spells to destroy their opponent's Life Totems.
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Uploaded to Tabletop Simulator for play
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Planned and designed narrative concept for game
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Designed and Created all 154 Tiles that can be used
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Created Balance Excels to monitor stats of all cards
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Conducted User Testing to get feedback on Design
Other Design Projects
Shark Tank Tycoon is a idle simulation mobile game for iOS and Android based on the famous show.
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Wrote over 600 lines of text for over 100 different characters.
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Defined voice and personality of 100+ characters.
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Developed voice and personality of 5 primary Non-Player Characters.
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Wrote 170+ dialogue scenes.
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Worked with 3rd Party and internal managers on feedback and critique.
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Created a spreadsheet format for easy of implementation of text into game format.
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Example video of Shark Tank Tyccoon Dialogue
Knights of the Little Lands is an idle action game designed in the Twine programming software.
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Self-taught Twine 2's Harlowe programming language.
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Experimented with text adventure software to develop a non-text adventure game.
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Rapid prototyped iterations to tune and update mechanics.
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Designed a narrative to accompany the mechanics of the game and established 3 endings for each character.
Planet Peddlers
Planet Peddlers is a competitive, party card game about selling off perfectly legitimate planets to your friends!
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Performed rapid prototyping of concept to quickly iterate on mechanics.
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Took game from prototype to first playable.
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Performed user testing of: user playstyles, clarity of rules, and functionality of mechanics.
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Created and iterated on both card artwork and card UX.